Here we go with another year of game design and production. Last year's course on game design was very exciting and filled with lots of work resulting in plenty of games being produced. If you haven't checked out my first game design blog then I highly recommend you get over there and catch up on all the laughs you missed out on last year. Anyways, let us get started on this new year. I'll explain how game design 2 will be more fun with more laughs and learning than last year!
We all get into our first class on Friday curious to know exactly how this semester's game design will be set up since some of us have heard rumors in regards to big changes for the structure of the course. Sure enough, there were plenty of changes that I was not expecting at all. Our professor had completely 100% gamified our course! Now, all you other students stuck in Computer Science somewhere are all really jealous because you could only wish this could happen to your course. It really does put a lot of life into the course we are taking. It also saves me a lot of time because now I can run my raids with my guild and still get homework done! Let me explain more of this gamification process to you guys.
So this course is a game. It will be a multiplayer role playing game with customization avatars that you need to level up in order to win the game or pass the course. There are three ways to earn experience so you can level up. The first is fighting monsters which are one chance opportunities to level up. That means the tests and presentations for this course will be monsters that I must either defeat alone or with my guild, which I will explain later. The next way to gain xp is by questing which is actually all of the writing assignments and blogs related to this course. We have crafting which is our last way to level up our characters and crafting is really building games either digital or physical. Below is the leveling system for our course.
There is also a long list of ways to gain the xp needed to succeed in this course. I took all the info from the list and created my own spreadsheet which is organized according to level. This can be seen below.
As you can see there are lots of ways to gain experience in this course. From a glance you can see that you cannot submit any guild xp until each person has reached level 5. At first glance you can also see that there is a lot of blogs so get excited to read all about this course and everything I will be doing for the class. I made up some side information about the ways to make xp such as the max xp that can be made each week, how many quests are actually writing blogs, and how important it is to be in class from all the quests that actually require your presence in class.Also! For all game dev students reading, there will be secret quests given out on @acagamic so keep an eye out for them.
To wrap up this crazy new course with all of it's gamified ways, each student needs to create an avatar that has three specific skills. So watch out for my avatar,Twolock, for he is a raid leading, crafting, chef that will dominate this new adventurous MMORPG. Stay tuned to learn about the guild that Twolock is in next week.
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